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Xbgm# project

Welcome to the official homepage of xbgm.


XBGM# is a free Xbox Game Manager available as Open Source software and contributions are encouraged.
It is a game manager for Xbox using Avalaunch and UnleashX dashboard features.
It allow you to send (extract) xdvdfs (xbox iso) directly to the xbox via ftp using a GUI.
It is working on Linux and Win32 platforms and Mac OS X.
XBGM# can be used with various implementations of the CLI, including .NET, Mono, and DotGNU Portable.NET.

It has the following features:

  • Distributed under the terms of the GNU Public License Agreement
  • Written in C# and a GTK# interface
  • Supports the FTP protocols
  • Allow Xbox Game listings and icons*
  • Save Manager
  • Allow to shutdown/restart xbox
  • Allow to launch Xbox Media Center or any XBE or XBMC script
  • Show Xbox hard drive free space
  • Allow for passive and non-passive file transfers
  • Supports the xdvdfs format
  • Allow decompressing xiso to your XBOX game directory
  • Support Avalaunch/UnleashX BOOST MODE
  • Allow to upload a directory with BOOST MODE
  • Support Thread
  • ...
  • Full graphical configuration
  • And many more to come.
**UnleashX/Avalaunch dashboard only.
*Avalaunch dashboard only.

Requirements:
  • Common Language Infrastructure (CLI) .NET, Mono, and DotGNU Portable.NET.
  • GTK# 2.0 or higher.
  • I would recommend running X in at least 800x600 mode.


29/12/2006

I am looking for help for creating XBOX iso and XBOX360 iso.
Please Feedback.



26/12/2006

New Dev release XBGM# 0.9.1.0-26_dev: (changelog since 0.9.0.7)

* XBGM# look a little more polished, new functionnality.
* Add/Fix a Save Manager.
* Add/Fix Textmod version.
* Add support for dashboard like Avalaunch, XBMC and UnleashX.
* The top toolbar (shutdown/restart/launch) work with any dashboard.
* BOOST mode work with UnleashX (upper V0.36.0620A Build 499).
* Show free space with any dashboard (Avalaunch, XBMC and UnleashX).
* Show extract icon from XBE before uploading a game.
* Fix bug when extracting some xISO.
* Fix bug showing free space on G drive.
* Fix Number overflow error.
* Fix error "Name is empty" when extracting locally.
* Add time remaining field to Progress dialog.
* All dialog (MainWindow, Preferences, DirectoryUpload, ProgressDirectory, ProgressxISO) are made with Glade.
* Allow progress window minimize/hide.
* New SaveAs dialog for append filename extension automatically.
* Add dialog to select the export colunm you wish.
* Add XISO <= v1.10 support.
* Many other fix/add.

The XBMC launch button allow you to run any xbe specify in the configuration dialog.
When using XBMC dashboard, you can also run any script, as long as you specify full path.
The save manager allow to list all save game on your xbox and to backup it in a zip format, and it is working with all dashboard.
I remind you than XBGM# can extract xbox 360 iso.
This release is in debug mode, so it redirect the output to a file, 'debug.txt', send it to me please.
Since it is a development version, i am open to any change.
Please feedback any bug so i could fixed it.

It compile and run on Ubuntu Dapper and MacOS X and Win32 and Cygwin.
To compile it, read this.
Update Debian package and Gentoo ebuild and Win32 setup.
For Mac OS X, i made a complete tutorial step by step and packages this.
Update HTML tutorial in Franšais and English to show all new fontionnality.
You can read the advancement on the forum here.
Big thanks to David R Mulligan and BTUx9 for the work we have made together.
Please Feedback.

Keep using Mono 1.1.18
I am getting close to 0.9.1.0 release.



31/10/2006

New Dev release XBGM# 0.9.1.0-15_dev

Please Feedback.



24/10/2006

New Dev release XBGM# 0.9.1.0-10_dev

Please Feedback.



04/10/2006

New Dev release XBGM# 0.9.1.0-9_dev

Only on CVS. To compile it, read this.
Please Feedback.



20/09/2006

New Dev release XBGM# 0.9.1.0-5_dev

Please Feedback.



14/09/2006

New Dev release XBGM# 0.9.1.0_dev:

Please Feedback.



30/08/2006

Many of you ask me to make a version working in text mode. Due to some bug in extract-xiso.
This version of XBGM# allow you to use it in text mode.
XBGM# text mode have not been fully test, because i don't have any xbox for the moment. So i need you for testing.
It compile on Ubuntu Dapper and MacOS X and Cygwin.
You we will need to build it from source, more info here.
Hope you will like it.
Also, i am actually working on a better integration with XBMC then UnleashX.
You can read the advancement on the forum here.



25/04/2006

Update all xbgm# package and installer (Win32, Linux Deb/RPM/Ebuild) here.



23/04/2006

Sorry for the Big delay but i moved and i didn't get Internet for 3 months.
Now everything is fine and i am working back on XBGM#.

New release XBGM# 0.9.0.7:

* Add German translation (thanks to Doug Danat).
* Add XBox-360 iso support.
* Fix bug (thanks for reporting).

Update FAQ here.
I release only the zip binary package xbgmsharp-0.9.0.7.zip.
In order to install it, please read this.

I would suggest to update to the lastest version mono 1.1.13.6 here.
XBGM# 0.9.0.7 will only work with Mono 1.1.1x.y and Gtk-sharp 2.8

If you have problem running xbgm# read this.


26/02/2006

New release XBGM# 0.9.0.6:

* Update Gtk-sharp depedency from 2.0.0.0 to 2.4.0.0.
* Update monoLaunchW to make XBGM# work with mono 1.1.13.x.
* Rewrite Ebuild (thanks to Nicke).

Update FAQ here.
I release only the zip binary package xbgmsharp-0.9.0.6.zip.
XBGM# 0.9.0 is build with Mono 1.1.8.x and Gtk-sharp 1.9
XBGM# 0.9.0.6 is build with Mono 1.1.13.x and Gtk-sharp 2.4

If you have problem running xbgm# read this.


31/07/2005

New release XBGM# 0.9.0:

* Add support for multi Xbox.
* Add support for scanning titles in multiple directory.
* Add support for uploading directory via Avalaunch (Boost-Mode).
* Add support for logging ftp action to Gtk Log view tab.
* Add support for translation, It is up to you for other translation! More info here.
* Improve thread handling with event and error.
* New Configuration file in XML.
* Now saving configuration files and data in the user home environment directory.
* Now Using Gtk#-2.x.
* Exporting a lot of code.
* All dialog (Preferences, DirectoryUpload, ProgressDirectory, ProgressxISO) are made with Glade.
* Fix bug.

Update FAQ here.
Update all xbgm# package and installer here.

I would suggest to update to the lastest version mono 1.1.8 here.
Mono 1.0.x use Gtk# 1.0.x, is the stable series of Gtk#, and it binds the GNOME 2.2 platform.
Mono 1.1.x use Gtk# 2.5.x, is the current development series of Gtk#. The target is the Gtk+ 2.6 platform.
So in order to use the new FileChooser dialog and other GUI tweak, you need to upgrade to mono 1.1 branch which include both Gtk# branch.
More info on how to update here.

I won't make any Mac OS X package with a GTK# GUI.
But i might create a Mac OS X GUI using Cocoa# as soon as they make a stable release.
Cocoa# is included in the Mac OS X mono package.

If you have problem running xbgm# read this.

Report any problem/suggestion : project page


09/07/2005

New release XBGM# 0.8.2:

* Fix Task completed dialog Info.
* Fix Uploading xISO using FTP standard mode with dashboard like XBMC or EvoX.

Update FAQ here.
I release only the zip binary package.
Or you can update from the CVS using the release tag rel-0-8-2.
I am working hard on next release.


19/06/2005

Sorry for the delay.
The Xbgm debian repository move to sourceforge.net more info here.

I passed a big part of the week-end, trying to get XBGM to work on Mac OS X. And here it is:

Hopefully, i will be abble to distribute fink package to easily install gnome.


11/06/2005

New release XBGM# 0.8.1:

* Fixed Files remaining bug.
* Fixed Debuging information.
* Fixed install/download information in setup.
All source are available via CVS here.

Many of you ask me for a Mac OS X package. More information here.
Please feed back.


22/04/2005

Good News!!, Big work done!!
New release XBGM# 0.8:

* Added support for multiple xISO files upload.
* Allow to shutdown xbox after uploaded xISO.
* Allow to refresh xbox game menu after uploaded xISO.
* Removed Tools tab (Xbox and PC).
* Added thumbnail image when exporting game HTML list.
* Added average speed and a timer when uploading xISO (thanks to Pascal Giard).
* All code have been split.

Made english and french tutorial in HTML.
Complete FAQ.
Updated xbgm# Win32 Combined Installer here.
Also Pascal Giard release XBGM# - unofficial Debian package. More info here.
The Debian package is also working with Ubuntu.
I release an unofficial Ebuild package for Gentoo (thanks to nickeh for testing). More info here
All source are available via CVS here.

I would suggest to update to the lastest version mono 1.0.6 here.

Hope you enjoy!
Please feed back.


25/12/2004

New release XBGM# 0.7

I'm sorry for the lack of updates.
XBGM# development hasn't stopped, it's only slowed down due to lack of time and a lot of test with the GUI.
The following is done for xbgm# 0.7 and more to come:
* Add Log view tab.
* Add Tools tab (Xbox and PC).
* Allow to format Xbox drive.
* Allow to file MD5.
* Fix/Remove thread on Linux.
* Memory cleanup.

Now XBGM# run on Win32 without a the command line window open in background. See INSTALL.TXT for details.
Update xbgm# Win32 Combined Installer here.
Update english and french tutorial using XBGM#.

XBGM# as been fully test on Avalaunch 0.49.3 using mono 1.0.5. I would suggest to update to the lastest version mono and Avalaunch.

About the interface, i start a new GUI with wx.NET but all binding haven't been port yet. So In order to get XBGM# fully functionnal with Wx.Net, i need to wait for a more mature version. That is why i update the GTK# GUI in this version, which is getting very nice expect for open file window.

Hope you enjoy!
Please feed back.


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